Guide for your own football worlds · 2026 (3D)

Creating your own leagues

Set up countries, divisions, promotion and relegation, regional leagues, reserve teams and cups for your own football world – with the Team Editor or with simple text files.

Build your own league system

A football world can contain as many countries and divisions as you like. For every country you decide which leagues exist, which clubs play in them, how many clubs go up and down at the end of a season and which cups are played. Optional extras keep clubs in their home region and give clubs their own reserve teams.

Level 1
Premier League10 clubs
2 clubs go down1 + 1 clubs come up
Level 2
North Leaguenorthern clubs
South Leaguesouthern clubs
A small league system: one national league on the first level and two regional leagues below it. Each season the two last clubs of the Premier League go down, and the champions of the North League and the South League come up.

Everything can be set up in the Team Editor or written directly into simple text files. This guide explains what each setting means, which values it accepts, what the game does with it and which mistakes to avoid. You do not need any programming knowledge.

Before you start

  • Work on a copy. Open the Team Editor and make a personal copy of a football world, or start with an empty one. Keep a backup of every file you change by hand.
  • Test with a new career. The game reads league files only when a new career or Quick Game is created. A saved career keeps its own world, so later changes to the files never reach it.
  • Quick start is not a test. The prepared Quick start worlds do not contain your changes.
  • Use a plain text editor if you change files directly, and keep the .txt ending. A word processor is not suitable.

Choose a topic

Quick answers

About the examples

Lines from files appear in dark boxes. Every line starts at the very left, exactly as it must in your file. Use Copy example or select the text, then replace the names with your own.

All club names are invented. Most examples use the made-up country Footlandia: its snowy North has clubs such as Polar Bear United and Igloo Inter, its sunny South has clubs such as Sunburn United and Flip-Flop Rovers. Real towns only appear where the guide explains how the game finds towns.

All examples on these pages were played through in the game over several seasons. Club files, kits, squads and players are described in Editing game data. Installing and sharing worlds is described in Custom football worlds.